ArtisticRender's Blender e-book

$24
9 ratings

Struggling to understand key areas in Blender?

Invest in yourself. Get my E-Book, a collection of my most valuable articles neatly sorted, edited and readily accessible.

Get past the neverending trail of following tutorials

You don't need to follow linearly through the E-book, instead, pick the area that interest you the most.

Deepen your knowledge in key areas of Blender

The E-Book covers both step-by-step instructions and deeper explanations of key topics.

Stop being overwhelmed and focus on one piece at a time

We focus on one feature at a time instead of following a long. Bring your own project instead.

Pick and choose the topics that are important to you

Choose what you want to create then use the material as reference to solve one problem at a time.

Easily find the information you need

Written material is easily searchable and the ToC is fully linked to each section for easy access.

Invest in yourself and support great Blender content

By buying the E-Book you help make sure that more free content will be available on Artisticrender in the future.

700+ Pages - 6 Categories - 180k+ Words - PDF Format


Covered Categories

  • Modeling, Interface and settings
  • Texturing
  • Shading
  • Rendering
  • Post-Processing
  • Managing data

One-time purchase

Keep the e-book forever. No subscriptions or hidden fees here.

All future updates

All future updates to this product are included, the first updates have already rolled out.

30-day money back gurantee

No need to worry. If you are not happy with the product we got you covered.

What's inside?

Interface and Modeling

  • How to use the GPU with Blender
  • How to setup Blender for a laptop
  • Shortcut keys, Find, manage, change, and reset
  • How to move the camera
  • How to use the gizmo
  • 3D cursor
  • Center objects, origins and pivot points
  • Extrude
  • Inset
  • Knife tool
  • Undo, redo and history
  • Solving selection problems
  • Snapping tools
  • Proportional editing
  • How and why do we apply scale
  • Viewport shading guide
  • 3D Viewport overlays
  • Collections (layers) in the outliner
  • 10 outliner features
  • How modifiers work
  • How to apply modifiers
  • Top 10 Blender modifiers and how they work
  • Boolean modifier
  • Solving Boolean modifier problems
  • Mirror modifier and mirroring
  • Solving bevel problems
  • Lattice modifier
  • Vertex groups
  • Shape keys
  • Curve object
  • Text object

Texturing and UV Mapping

  • Add a texture to an object
  • UV Mapping in detail
  • Additional tips for uv mapping
  • Fix stretching textures and materials
  • Box mapping
  • UDIM

Materials, Shading and Node editor

  • PBR shader nodes for Eevee and Cycles
  • PBR and the principled shader
  • PBR shader nodes brick texture example
  • Color ramp node
  • Alpha transparent textures
  • Emission shaders
  • Node groups
  • Pink textures
  • Displacement
  • Adaptive subdivision surface
  • Bake textures

Lighting and Rendering

  • Lighting basics
  • Create IES lights
  • How to render in Blender
  • Lightpath node and raytracing
  • Ambient occlusion
  • Cycles render settings
  • Freestyle rendering with Eevee and Cycles
  • Eevee render settings
  • Eevee Motion Blur
  • Eevee pointiness
  • Eevee shadow catcher
  • Memory optimization for rendering
  • 3D viewport and final render differences troubleshooting
  • 4 Common render problems

Camera and Post Processing

  • Animate the camera
  • 5 cool camera tricks
  • Render passes in Cycles
  • View layers and rendering large scenes
  • Intel denoiser
  • Cycles, Bloom
  • Cryptomatte for masking

Data Management

  • Install and manage multiple versions of Blender
  • Asset management
  • Application templates
  • Saving and recovering

Bonus #1: How to sell 3D models guide

As a bonus, I have thrown in my guide on how to sell 3D models that you create. It answers questions and discuss topics such as:

  • What to expect from selling 3D models?
  • Where to sell 3D models?
  • What 3D models to sell?
  • What Blender add-ons should you have to be as productive as possible
  • The complete workflow
  • Publishing and pricing

Bonus #2: Nature environment guides

Perhaps you are into creating environments? These bonus guides will help you level up your game using built in tools and with techniques I haven't seen anywhere else!

  • Creating Grass
  • Creating Trees
  • Creating Landscapes

One-time purchase

Keep the e-book forever. No subscriptions or hidden fees here.

All future updates

All future updates to this product are included, the first updates have already rolled out.

30-day money back gurantee

No need to worry. If you are not happy with the product we got you covered.

Invest in yourself and learn to create awesome art with free software!

I want this!
Format
PDF
Length
720 pages
Size
50 Mb
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$24

ArtisticRender's Blender e-book

9 ratings
I want this!